GTLoops
CONTENT LICENCE

Using your videos

Updated 13 October 2026. This explains permission to use GTLoops content; it does not transfer ownership of the GTLoops brand or other people’s work.

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Your rendered videos

You may use videos you create using the included GTLoops visuals in personal and commercial finished projects: live performances, social posts, music videos, streams, advertising and client work. You may edit and combine those rendered videos with other material. No GTLoops credit is required.

The same permission applies to a one-off export and an export included in a subscription. It is non-exclusive and worldwide. You may keep using videos you lawfully exported even after your export subscription ends. You may supply a rendered video to a client as part of a finished project. You may not resell or distribute the included source artwork, fonts or preset library as your own asset pack or competing stock collection.

Imported artwork, words and music

You are responsible for permission to use material you supply, including any recognisable person, trademark or copyrighted material. GTLoops does not grant rights to uploaded media or to music you add elsewhere. MP4 exports from Studio are silent.

Included graphic collections contain original and AI-assisted artwork. We do not promise that AI-generated elements are unique, copyright-protected in every country or cleared for every trademark or publicity-rights use. Contact us if you believe an included asset infringes your rights, identifying the collection and artwork.

Separate open licences

Any asset explicitly supplied under a separate open licence keeps that licence, which takes precedence for that asset. Artworks marked CC0 retain that designation. Bundled fonts and software retain their own notices; font licences are available with the display, condensed, serif and mono fonts.

GTLoops branding

The GTLoops name, logo and site design are not included in the artwork licence. Do not use them to imply that GTLoops sponsors, approves or created your project. For other uses or licensing questions, contact us.